To make my 3D environments for my game (to read more about that, click here) I have been using CINEMA 4D to model everything that will appear in-game for scenery.
However, for my character designs and 2D art which will be featured inside the game, I will be using SketchBookExpress as it allows for better control and has more specific tools for art.
Main Functions And Capabilities That I’m Using For Software
In CINEMA 4D there are a variety of Shapes that can be made editable to model.
There are a few toolbars as there are so many features which allows for the object, environment and Render to be edited.
SketchBookExpress has a lot of tools for an otherwise blank canvas, mainly centring around three main toolbars.
Using some of the most common tools in practice:
Why I Chose This Software.
I use CINEMA 4D for my 3D environment as it has a clear interface and is one of the easier 3D modelling softwares to use in the industry, with its uncluttered menus.
I use SketchBookExpress for my artwork as it has a good choice of tools, layers is enabled and the user can save in mulitple file types which is good when using a number of softwares.
CINEMA 4D’S Strength.
For me, as a beginner to 3D modelling, one of CINEMA 4D’s strengths is that it is quite easy to pick up once the basics is learnt; has multiple tools; Render options; and are able to animate.
And Its Weakness.
CINEMA 4D can be quite complicated and the user needs to be able to think methodically in order to use the software successfully, as there is a process in order to use it.
How CINEMA 4D Compares To Other Programs Available.
Like I have said previously, unlike Blender it isn’t as complicated and despite the support network there is for it, the software has a very cluttered interface and is difficult to navigate.
AutodeskMaya is better for character creation while CINEMA 4D would be far more proficient in building 3D environments.
Possible Export Options.
Evaluation Success in the software.
In getting used to CINEMA 4D I had to take a lot of notes, reread them and do a lot of research to even Extrude a Cube. Now, I’ve gotten used to the software but I still go through a long process in order to create.
My environment, even though its not finished and have improved with CINEMA 4D, has gone through three rough stages.
Knowing roughly what I wanted my environment to look like, I practiced with the Landscape Object.
My first real attempt. I used a Cube and the Extrude Tool however there were too many Polygons and the shape was wrong.
I tried again with the Cone Object however this time there weren’t enough Polygons and it was impossible to edit.
My most recent version of my island I’m quite happy with: it has become very layered, is better designed – more like what I had originally sketched, despite the changes I have made since then.