After I had finished my brainstorming and done my storyboard, I set about drawing my aspects. Below are both my pre-production and my finished products.
I made all my aspects – for both my 2D animation and my motion graphics using the same techniques, which are:
- Open a new canvas while referencing a sketch of the character I am drawing to aid in making them all look alike, and to ensure the art style doesn’t change.
- Start the rough outline and make sure I change the colour that I will draw in so that I can see it when I start my line art.
- Clean up the sketch – as in, fix any mistakes.
- Start a new layer for the line art and go over the whole image – using black this time.
- Colour starts (on a new layer), using only the primary colours for each section.
- On a new layer begin to shade with lighter colours than the primary.
- Then add darker colours than the primary on another new layer.
- To make sure I haven’t missed any space with the alpha channel, I add a new layer, colour it completely with a very bright colour I haven’t used and see if there are any holes – if there are, I fix them, if not I delete the layer.
- From there, I have finished. I go onto save the canvas as a PNG as it has littlest compression amongst the file types.
Animation Finished Aspects
Motion Graphics Pre-Production
Motion Graphics Aspects
(old background/ logo for title sequence)
Logos/ Age Ratings
(Sheeda) “Support Conversation” Sprites
(Marth) “Support Conversation” Sprites