Aspects And Production For 2D Animation And Motion Graphics

After I had finished my brainstorming and done my storyboard, I set about drawing my aspects. Below are both my pre-production and my finished products. I made all my aspects – for both my 2D animation and my motion graphics using the same techniques, which are: Open a new canvas while referencing a sketch of the character…

90’s Game Trailer: Screening And Evaluation

For this module I was required to choose a game from the 90’s to early 2000 to adapt and make into a trailer. I decided on Nintendo’s first Fire Emblem title: Ankoku Ryū to Hikari no Tsurugi or “Shadow Dragon and the Blade of Light”.  Below is the finished product. I also have all the raw files of the…

Animation Techniques Report

|Early Forms Of Animation|  Thaumatrope  The thaumatrope is a toy which was invented by John Ayrton consisting of two images on either side of a disk, with two pieces of string on both sides. If span rapidly enough by twirling the string between the fingers it gives the impression of a single image. The Thaumatrope…

Animation Techniques

|Stopmotion| Stopmotion is where objects are physically manipulated in increments, between frames so that it appears to move. Corpse Bride, 2005: |Claymation| Claymation and Stopmotion are similar, only claymation focuses on clay models that are made with a amateur Wallace & Gromit, 1989: |Time Lapse| In Time Lapse animations the viewer’s sense of perception is…